Tekken 5 (鉄拳5) is the sixth main installment in the popular Tekken series. It also marks the tenth anniversary of the series. It was first released for the arcades on 2004 running on the Namco System 256 arcade board and later ported to PlayStation 2 in North America on February 24, 2005, with the Japanese and European releases following on March 31 and June 24, 2005, respectively, which added the Ghost feature. The game removes several major gameplay changes introduced in the previous game, including uneven stage terrain, in favor of a faster gameplay akin to the older games in the series. It is also the first game in the series to feature the ability to customize characters with accessories, clothing, and other aesthetic items purchased with in-game currency. The game was upgraded to Tekken 5.1, which had mostly balance changes to the game play, and later Tekken 5: Dark Resurrection, which added new characters, features, and customizations in addition to gameplay rebalancing. Tekken 5 was a major critical and commercial success, averaging 89.20% from Game Rankings and 88/100 from Metacritic, and has sold 6 million copies as of July 2009.

Tekken 5 is credited with taking the series back to its roots. It incorporates a faster, more fluid fighting system, improved graphics, returning characters, and some of the Tekken series' trademark infinite stages. New to Tekken 5 is the crush system which affects the vulnerability of a character while they attack. For example, a move with jumping properties, such as a hopkick, will be completely invulnerable during most of its animation time to all of an opponent's low attacks.


A sequel, Tekken 6 was released on 2007 in the arcades and later ported to the PlayStation 3 and Xbox 360 on 2009.


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